Competition in the Community
We understand how hard it can be to stay motivated on a large project for an extended period of time, we feel it a lot too. Everyone here just wants to make great things but it can still take a lot out of you to achieve your goals.
To add to that, there appears to be a somewhat prevalent fear of being overshadowed in the community. Now, we want to say that we think this is something mod creators should try to be less concerned about.
Our reasoning is simple: we think there’s more than enough room here for every mod to be appreciated and there are several reasons we believe this to be the case:
- Infrequent mod releases.
- Mods are short.
- Creative potential.
Infrequent Mod Releases
While there are quite a few campaign mods being made within this community, they are not released every day or even every week. As stated above, these projects are hard work and take a lot of time to make properly so as a result, they are released fairly infrequently. This makes it easy for even a new community member to catch up on all of the community’s content releases.
Mods are Short
Hit & Run is a short game even when you complete all of its missions and get all of its collectibles. Couple this with the fact that most campaign mods released to date only span 1-2 levels and you come up with the simple fact that basically all mods released here, including ours, are short experiences.
This is not meant to downplay the experiences within any mods we or the community have made, since they can still be fantastic. It’s just that mods are generally short-lived regardless of the effort put in. Of course they can incorporate elements such as randomization and difficulty to allow them to last longer for players who choose to replay them; but, this can only go so far.
Lastly, no two mods are exactly the same. There are many different directions that creators can choose to take their projects, like telling stories with characters that don’t usually get the spotlight or getting creative with the existing mechanics (like the tornado “cars” in SOS). Even if you gave two mod creators the same concept to work with, we imagine they would present fairly different results.