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Mod Help / Creating Recolorable Traffic Vehicles?

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LowestStone
1 month ago
Hello. I have a quick question regarding modding the traffic vehicles encountered in The Simpsons: Hit and Run, and that is how do you make it so that the vehicle in question will appear in multiple colors when it's seen on the road? Thanks.
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LowestStone
1 month ago
Since I'm not getting any responses, I'm going to assume due to lack of context, Allow me to provide further elaboration. I'm trying to create a 'Cell-Phone Car' like traffic vehicle, and I would like it to spawn in multiple colors, like the Compact Car, Pickup Truck, Sedan A/B, SUV, etc. etc.

The recolorable traffic cars are actually grey but the opacity is lower (I.E. they're somewhat transparent.) I tried this with my custom Cell-Phone Car traffic vehicle.

When I spawned my custom traffic vehicle in the game with a "Recolorable" index number of 1 in the "CustomCarSupport.meta" file, it showed as a translucent grey, which is exactly what the texture files show in the p3d file. I tried it again, using an index of 0 and It spawned as a solid grey this time.

Neither of these where the results I was going for, and I'm wondering if there is like a certain shade of grey that must be used (I used R:132 G:132 B:132), or opacity percentage (I edited with 20%) that the texture files have to be, or if its a certain number that accompanies the "recolorable" module in the CustomCarSupport.meta file, or something else that wasn't mentioned prior. Thanks.
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