Forum Mod Bakery Docs

Wheels Out Of Place In Custom Car

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I encountered this problem when I imported a custom car into the game:


It looks just fine in the composite drawable. Here's a link to the p3d and con files. Any help's appreciated!
You're using the Zombie Car as a base, the joint positions are forced through "PTRN_zombi_v" (Animation). You'll have to make the same changes to the TRAN channels inside the animation groups as you made to the skeleton joints.