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How do you add custom shaders to custom player models?

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Hello Everyone,

I am wondering how to edit texture locations because I have just imported a custom model and I duplicated the char swatch shader and replaced with texture image with my custom image name but it can't find the file and I'm wondering where I store my custom texture so that it can recognize the texture.

Where do I find the location where this is stored?
Add your texture above all the shaders.

Your shader must reference the name of the texture chunk, so in this case make a texture chunk called "Mario_Skin.bmp" and then insert your texture.
@Jake Andreøli Thanks for the advice it really helped me out.