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Lucas' Pure3D Editor 4.0.1 released

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We have released a brand new version of Lucas' Pure3D Editor.

You can get it now on sharmods.donutteam.com
Mainly bug fixes and improvements to the multisample anti aliasing for the 3D preview.
[deleted user]
8 yrs ago (Statistics)
@Jake Can we get a changelog for the other tools like we do for the Launcher?

I've also found a bug in the tool. The skeleton joints of frink_v don't show up in the preview window. This may be related to the fact that I can't move any of the lights' skeleton joint co-ordinates.

Thanks
I'll look into the bug, and we'll try to do changelogs for other tools in the future too.
[deleted user]
8 yrs ago (Statistics)
@Jake thanks, that bug is the biggest hurdle when trying to import models of hovering objects like spaceships, planes etc.
I can not replicate your issue, I seem to be able to see the skeleton joints in the preview. Can you give me more details. Maybe provide screenshots, videos, or your frink_v Pure3D File.