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SlashDashCrash has posted 30 times.

SHAR: Mod Showcase Discontinued

[The Simpsons Hit and Run: Yellow Shift] Alpha 2.2

Posted on (8 years ago)

As I said, I know nothing forced me to get the wasps, I was merely stating they were a pain, but yeah. Also, I think level 2 mission 7 has a strict time limit either near/at the end , so yeah. Can't remember much about the others, though. Also, I'm fine with the normal and expert mode selection. As...

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SHAR: Mod Showcase

[Mod] Wiggum In Zombieland (V1.3.4)

Posted on (7 years ago)

Isn't that piracy? Even if I wanted to, Chrome still blocks it.

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31 replies
SHAR: Mod Showcase

[Mod] Wiggum In Zombieland (V1.3.4)

Posted on (7 years ago)

Well... I'll just continue my review of this awesome mod, but first, there is one issue: before I could play ''Red Beams of Light'', I had to replay the second and third missions for some reasons, anyways, here we go!: Red Beams of Light: collecting laser guns with Bart, simple but well done. Nothin...

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SHAR: Mod Showcase

[Mod] Wiggum In Zombieland (V1.3.4)

Posted on (7 years ago)

Woohoo! One question though, where will we get our links? EDIT: Also, as much as I'd like to, I won't be able to record the mod, because no recording software seems to work for me.

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31 replies
SHAR: Mod Showcase Discontinued

[The Simpsons Hit and Run: Yellow Shift] Alpha 2.2

Posted on (8 years ago)

... you got me there, the difficulty does raise. Well... my point still stands, some of these timers are just a no-no, ever for the whole point of ''difficulty raises the more you play''. I mean, to be fair, the places where the ''crash-once-and-you're-done'' aren't THAT hard, except for the last fe...

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163 replies
SHAR: Mod Showcase Discontinued

[The Simpsons Hit and Run: Yellow Shift] Alpha 2.2

Posted on (8 years ago)

''Hard doesn't equal bullshit'', well, in some cases in this mod, yes it does, actually. As for the difficulty modes, I'm satisfied. I never said I don't like difficulty, but I don't like crash-once-and-you're-done difficulty. Imagine you were at the end of the last mission, and then you crash into...

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163 replies
SHAR: Mod Showcase Discontinued

[The Simpsons Hit and Run: Yellow Shift] Alpha 2.2

Posted on (8 years ago)

Oh, hello there. Well, I'll reply to all your points like this: ''no races'' couldn't he have just removed the dialogue altogether and make the mission screen appear? Glad to see you're trying to fix it. ''the music'' lazy? It sounds pretty cool in my opinion, especially compared to the first level'...

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Announcements

October 2016 Status Update

Posted on (7 years ago)

The hype train is real.

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4 replies
SHAR: Mod Showcase Discontinued

[The Simpsons Hit and Run: Yellow Shift] Alpha 2.2

Posted on (8 years ago)

Glad to see another response for you. As for the length statement, looking back at it now, it may not have been the greatest idea, but it'd have been more unique than sharp time limits. Also, yeah, I agree, some players might enjoy those time limits. I didn't. I think there was one mission where you...

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Feedback & Suggestions

Donut Mod 3.2.3 Feedback and Suggestions

Posted on (7 years ago)

Don't make it TOO expensive, like grind-for-7-hours-to-buy-everything expensive. That's probably my biggest flaw with the original one, I had to waste hours destroying cars to get enough money, hopefully you won't make the same mistake.

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