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Mod Idea (Undercover Bart) - Need YOUR story ideas

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Hello community, I think I'm gonna work on a Bart mod that's called 'Undercover Bart'. It will only have one level throughout the mod and it will also take place around Squidport in the evening just like from Level 6 of the original SHAR. This mod (Undercover Bart) will take place after the events of The Simpsons Hit and Run. And also, I need plot/mission ideas for the Tutorial Mission (Mission 0), Mission 1 to 7 for this mod (Undercover Bart)

Once again, submit your plot/mission ideas below. Thanks!
Here is some ideas.

Tutorial:
Bart has to Race Apu to Squidport as they are selling burritos and Bart wants to get the last one, when he is there he runs into Mr Burns who tells Bart that his dad is fired, you must meet Homer at the Krusty Burger to deliver the bad news to him.

Mission 1:
Bart goes to the noise land Arcade where he runs into apu again, turns out right after you told homer the bad news a Pink limo was spotted kidnapping homer. You must search town and see if you can find the limo to which you discover the limo at the Duff Brewery. You go up to the limo but find it empty with no homer, moments latter the police are called on you for trespassing on private property, you muse evade the police ending mission 1

Mission 2:
You need a way to get into the duff brewery without getting caught, so for this mission you will be required to buy the Duff Truck. You can buy the truck from a former Duff Brewery worker who is just outside the factory, once you have the truck you must go into the factory and locate the pink limo driver, he will be situated next to the pink limo which is currently parked under the blimp, you will talk to him and try to find out where homer is, unfortunately he notices that you are not a duff worker, so he will try to destroy you, you must destroy him in his limo before he gets you and alerts the authorities. Once you destroy the limo a note will fall out of the limo.

The note mentions that Homer was kidnapped by the duff brewery as a way to blackmail Mr Burns into giving the Brewery free power

You must then follow Mr Smithers to finds Mr Burns who is right outside the planet hype building.

Mission 3:
You tell Mr Burns about what has happened, however Mr Burns has already fired Homer and is not concerned however, Bart mentions to Burns about dobbing on him to HR for under-paying his workers, so Mr Burns decides to send Smithers with Bart to try and find homer, the note mentioned that Homer was being hidden inside a Duff Truck, so you must drive around town and destroy 3 different Duff trucks within 6 Minutes before they finish their deliveries, after you destroy 3 you realise homer was in none of them, however you find a 4th Duff Truck parked out the front of the androids dungeon, you must hop out the car and look in the back of the truck to which you find homers shirt.

Mission 4:
You return to Mr Burns to tell him about the unsuccessful mission, while you are talking to Mr Burns you notice a new blue limo that stops by and kidnapps Mr Smithers, Mr Burns then decides that they will have to work with the police department to help find both Homer and Smithers, so you meet up with Chief Wiggum outside Burns Casino, Wiggum agrees but first you must buy a disguise outfit, which will be his ninja costume. You then go with Wiggum to Brewery where you must obtain 5 pieces of evidence around the brewery, once you have the evidence you must find and follow the official Duff company car which is fleeing to the motel just outside the observatory, once there you will need to listen in on the conversation the manager is having with another Duff worker, but dont get to close or you'll get caught. While listening in on the conversation you discover they are planning to smuggle both Homer and Smithers onto the C-Spanker and ship them to international waters to keep them quite and far away from Mr Burns. Just before you are about to leave a security guard notices you and Wiggum, so you must get away from them before they can capture you.

Mission 5:
You now have all the evidence you need to take down the Duff Brewery, so in this mission you must find Eddie and Lou and prepare them to take down Duff, you must follow their police car and meet up with them at the Krusty Burger next to the cinema, you mention the plan to them and then must go and gather resources to ambush the ship, you will need to get a radio from the Comic Book guy, you will have to get weaponry from a arms dealer who is located at Kamp Krusty, after that you must get a blueprint of the C-Spanker from Professor Frink, you got to meet Frink at his observatory but unfortunately he just left so you must follow him and collect his stuff as it falls out his car, eventually he stops and you agree to give him his stuff back if he creates a blueprint of the Ship. Once you have done that you meet up with Eddie and Lou just outside the ship.

Mission 6:
It is now time to take down Duff and raid the ship, you start the mission by driving your car onto the ship using the ramp, once on you must destroy all the power boxes around the ship that are powering it. After that you must got to the front of the ship and use your car to destroy the big box of duff that Homer and Smithers are trapped inside, once they are out the Duff manager tries to escape in the Official Duff company car and the other workers escape in the Blue Limo, you must track down Both the Official Duff Company car and the Blue Limo and destroy them and arrest the Duff manager and workers, the Manager however managed to get Mr Burns in a last ditch effort to achieve his plan, so you must kick the Manager 7 times to make him surrender, after that he gives up and you arrest him.

Mission 7:

The final mission is played from Homers perspective

Homer meets back up with his family and it seems as though the day is saved, Homer meets up with marge and Lisa who are excited to see him alive, however when Wiggum and Bart where making there way back from arresting the Manager a car crashed into them (The car was another Duff worker that the Manger kept on the side if the plan failed), because of the Crash the manager escaped and took Bart hostage, Homer and Marge are alerted about this and so they set out to save Bart from the Duff manager, the duff manager was hiding at the Motel and flees in a Black Sedan when he notices you, you must hit his Black Sedan 10 times to make his car crash, once it crashes he flees from the scene with bart, you must then meetup with Chief Wiggum who gives you a police escort to the Duff Brewery (you will have to drive to the duff brewery while wiggum follows you. Don't go too far or you'll lose him). Once at the brewery you confront the Manger who is about to flee in the Duff blimp and Bart is now missing, you must kick him 20 times to stop him and make him tell you where bart is, he tells you that bart has been locked inside a Duff truck and the truck is loaded with dynamite, you must destroy the duff truck in under 1 minute and save bart before it blows up (there is also a follow meter so you can't lose the truck, once bart is saved you must get up to 60 mph and stay above 20 mph for 15 seconds to flee from the dynamite, after 15 seconds the dynamite explodes and Bart is now safe, the family can return home and continue with there day.

Bonus Mission:
Krusty the clown has to clean up all the remaining Buzz Cola after the alien attacks, you must help him collect 20 Buzz Cola cans, Destroy the Buzz Cola Truck and and Destroy any remaining Buzz Cola Machines, after all that you must go to the ocean at the squid port and dumb the cola cans you collected in the ocean where they can never be touched by humans again. After that Krusty will thank you for your service and you will unlock his Clown Car.
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4 yrs ago (Statistics)
Thank you for the mission/plot ideas for my mod (Undercover Bart), jburger95, I might credit you. However, I think Hans Moleman should probably be the former Duff Brewery worker. And also, can you give me the mission title names for these missions that you thought of?
Let me guess.
  • Your going to post every minute detail about the mods plot, development, updates and ask for things to keep your thread bumbed and at the top?
  • Reach nearly a hundred posts?
  • Cancel the mod?
  • Start again?
Don't forget bumping every single old thread.
Hey jrburger95, can you please give me the mission names for these missions (Tutorial Mission aka Mission 0, Missions 1 and 7 and the Bonus Mission) for this mod (Undercover Bart) as well?
bro think is too hard 4 me
Forget it, I think I'm gonna go ahead and create missions for Undercover Bart probably right now
But seriously, please stop bumping old threads from years ago requesting a mod resource. It's getting annoying