Forum topic replies
GGBR has posted 7 times.
Crash Tag Team Racing Custom Character Test
Posted on (17 days ago)
Hey,do you have a discord profile or something,id like to ask somethings about CTTR modding,and well,im trying to make a custom model but there's constant problems happening,id like to get some help
CTTR Modding Antics
Posted on (18 days ago)
And that,is what i call,a christmas miracle.... new year miracle? ehh... its good And look,modding shenanigans,wonder whats a synonymous to that may be
Crash Tag Team Racing Custom Character Test
Posted on (18 days ago)
WHAT? SAY WHAT? That looks so funny,and i cant believe model editing was actually already possible,this is a finding thats WAY TOO GOOD,ive stopped temporarily the modding for CTTR because of the holidays and a bad fever,but rn im working on finishing a mod im creating and plan to release this week....
CTTR Modding Antics
Posted on (29 days ago)
It is compatible,in fact,the animations work,but they are NOT stable,because pasadena has bones that Crash doesnt have (tail,hair) and Crash has bones Pasadena doesnt have (like the ears,and i suppose shoulder),which makes the animations look wrong,and so i have to rename these bones in the animatio...
CTTR Modding Antics
Posted on (29 days ago)
Im currently working on a mod for playable Pasadena,already replaced the main model and one outfit,the cars,but DAMN,on the animation side,as there isnt much i can do to create new anims,im having to Frankenstein animations togheter with one another,changing bone names,and importing some of Pasadena...
CTTR Modding Antics
Posted on (30 days ago)
I havent tested it yet,but maybe if we replace the models of CTTR with some form SHAR (preferably PS2 port,but maybe pc works too),i think it would work just fine,except for the animations,which have different bone names (i mean,not even the characters in CTTR share a similar bone architecture,imagi...
CTTR Modding Antics
Posted on (30 days ago)
Hey there,well,this is more a case of choose your poison: The PS2/PSP versions,being the most complete versions,with exclusive contents,like cars. The Xbox version,without these exclusive contents,but has an architecture more similar to the PC,and Lucas' P3D editor can work with the Xbox p3d files (...