Badges (3)

Forum topics (3)

SHAR: Mod Showcase

LEGO Racers

Posted on (7 months ago)

6 likes
1,424 views
6 replies
SHAR: Mod Showcase

Imperial Grand Prix: A LEGO Racers Conversion

Posted on (7 months ago)

7 likes
1,071 views
1 reply
SHAR: Mod Showcase Released

Moedown - A SHAR Taskmaster Submission

Posted on (11 months ago)

1 like
1,001 views
1 reply

Forum topic replies (5)

SHAR: Mod Showcase

LEGO Racers

Posted on (7 months ago)

Yeah I'll have to experiment with street races, bonus missions and wager races to see what's the best fit for the time trials, but I do really want a car unlock to be a part of it somehow so I guess I'll see what can be done when I get to that. For the player models I was planning on just making the...

1 like
1,424 views
6 replies
SHAR: Mod Showcase

LEGO Racers

Posted on (7 months ago)

Thanks for the comment! You've actually touched upon a few things that I have been considering implementing, possibly for an update after release. I would love to have some platforming elements for collector cards, but whether or not I can do that really depends on the track itself, I don't really w...

0 likes
1,424 views
6 replies
SHAR: Mod Resources Released

Lucas' Pure3D Editor Model XML Format Blender Add-on but I tweaked it to work with blender 2.9+ (now also supports 3.2.2+)

Posted on (2 years ago)

Looks like importing XMLs with vertex colours is broken on 3.5.1 now. Python: Traceback (most recent call last): File "/home/craig/.config/blender/3.5/scripts/addons/io_scene_lucas_pure3d_editor_model_xml/__init__.py", line 45, in execute return import_lucas_pure3d_editor_model_xml.Load(self,Context...

1 like
2,722 views
5 replies