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SHAR: Mod Resources

Tutorial : How to make Simpsons Hit and Run in cel-shading using Reshade

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I have a really strange problem where there seems to be some kind of plane, where the hud is, covering the game that ReShade picks up as the depth buffer. In the main menu when I select an option and the camera pans, it actually detects the correct buffer, presumably because the plane temporarily di...

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