This user has authored 14 releases.
Play and create mods for The Simpsons: Hit & Run utilizing a wide array of custom features without tampering with your game install.
Easily edit car shadow points in car configuration console files (.con) in The Simpsons: Hit & Run.
Edit Pure3D files for The Simpsons: Hit & Run and other Radical Entertainment games.
Import and export the Pure3D Editor's Model XML files to and from Blender.
Easily view map data from The Simpsons: Hit & Run such as the k-d tree, fences, intersects, roads/intersections, pedestrian paths, locators and triggers.
Easily create Texture Font chunks for frontend files.
Easily build new Radcore Cement Library (.rcf) files for The Simpsons: Hit & Run and The Simpsons: Road Rage.
Easily convert RadMusic scripts (.rms) files to and from XML for easy editing.
Adds the Donut Marge skin for Homer in Level 1. This was the first ever custom character mod.
Easily modify RSD files from The Simpsons: Hit & Run and various other Radical Entertainment games.