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Derpygeta has posted 69 times.

Support

Posted on (10 years ago)

doenst work , it is like this after i put the MFP thing (obviously this is only the stage, not the complete mission) AddStage(1); PutMFPlayerInCar(); RESET_TO_HERE(); SetMaxTraffic(2); //for this race, reduce traffic to prevent overwhelming the user SetStageMessageIndex(18); SetHUDIcon( "mansion" );...

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18 replies
Support

Posted on (10 years ago)

to your question , yes

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3,133 views
18 replies
Support

Posted on (10 years ago)

still crashes :(

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3,133 views
18 replies
Support

Posted on (10 years ago)

i fixed 1 and 2 , but i dont fully understand 3 it still crashes

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3,133 views
18 replies
Support

Posted on (10 years ago)

M7l M7i here are ;)

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3,133 views
18 replies
Support

Posted on (10 years ago)

Nope , still crashes :(

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3,133 views
18 replies
Announcements

Posted on (10 years ago)

Great! does it support Spanish Version of the Game?

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2,902 views
2 replies
Support Tutorial

Posted on (10 years ago)

forget it , it was a Bad thing in P3D File , like that the checkpoint where i go talk Eddie has the Park Car thing and the Police Car doesnt have it in P3D File

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28 replies
Support Tutorial

Posted on (10 years ago)

AddStage(0); SetHUDIcon( "wiggu_v" ); SetMaxTraffic(1); SetStageMessageIndex(271); AddObjective("goto"); AddStageVehicle("cPolice","eddie_race","NULL","Missions\level06\sr3_1st.con", "eddie"); SetDestination("m4_wiggum_carstart","triggersphere"); SetCollectibleEffect("wrench_collect"); // MustAction...

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396,174 views
28 replies
The Simpsons: Hit & Run

Posted on (10 years ago)

i would count all Levels here 1- Level 6 2- Level 7 3- Level 5 and Level 4 4- Level 2 5- Level 1 6- Level 3

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4,178 views
7 replies