Forum topic replies
EnAppelsin has posted 25 times.
Posted on (6 years ago)
Update: I have finally released 2.0 which has existed in beta-hell for ages and I decided to just release the damn thing. Download it here! Hopefully it's not too unstable but I suggest playing with saves as crashes can always happen especially with the complicated nature of many of the features! If...
Posted on (6 years ago)
I've been thinking about this since you mentioned it last night. It won't be easy that's for sure. I think the more logical way to do it will be to use data gleamed from reverse engineering to figure out what to save, and try and do it specifically in the context of the game. Figure out all the glob...
Posted on (7 years ago)
@Blu Glad you're enjoying the mod, I really appreciate it! Can I ask what version you are using? I believe 1.8 has a crash in cell-outs which is rather unfortunate. I'd strongly suggest playing the latest 2.0 beta which is reasonably stable and plays through every mission successfully (there's some...
Posted on (7 years ago)
The mod has been updated recently with a lot more randomisations for everyone to enjoy. https://github.com/EnAppelsin/SHARCarRandomiser/releases The README (https://github.com/EnAppelsin/SHARCarRandomiser) has also been updated to explain the settings. Enjoy!
Posted on (7 years ago)
I have been pleasantly surprised by the popularity of the mod, so thanks guys! Based on testing and a lot of people using it I have decided to mark the latest fix as 1.0 as all the missions seem to work properly. (And an off-by-one error in my Lua arrays was fixed thanks to Jake's pull request, than...