Forum topic replies
Fluffy has posted 1,169 times.
Posted on (10 years ago)
Welcome! You will also need to add this line to the car's configuration: SetDriver("none"); if there is already a SetDriver set, replace that line!
Posted on (10 years ago)
They're modeled into the car, you could remove that part of the model
Posted on (10 years ago)
While a beta is something we'd love to do, we want to keep it a surprise what we're up to. We do have two extremely close members who we'll consider letting them test. @AlexBridgez one of the gifts if it is done in time will be a new modding tool
Posted on (10 years ago)
We've made many other car mods, but it is our goal to complete some of the ones you listed above. It's totally possible, just takes work. Hopefully in the near future we'll have tutorials ready for you guys so anyone can make these cars.
Posted on (10 years ago)
It's not something we're able to do just yet, but a menu would be extremely helpful; I agree.
Posted on (10 years ago)
Level 1 is @lucasc190's character. Lucas replies with "idle_reply" because that's the internal name of how they reference dialogue. Level 2 is @bomberman333's character. Chris doesn't have any dialogue for some reason, I think he was busy and never got around to it. Level 3 is @cornholio309's charac...
Posted on (10 years ago)
It's possible though unlikely. If we got enough interest, maybe we'd look more into it.
Posted on (10 years ago)
It's not really difficult, more tedious. The publicly released tools are probably much harder. I believe we're releasing a new tool soon to make it easier. It uses P3D files that contain any and all information for vehicles, the world, ect. With Pure3D Editor, we can export and import OBJ files. The...
Posted on (10 years ago)
The launcher should now tell you when there's an update.
Posted on (10 years ago)
I mean, that would be cool. If only... Honestly I'm surprised there isn't a thread discussing all the stuff we're teasing at this point. You guys need to over analyse everything haha ;)