Forum topic replies
Gibstack has posted 197 times.
Now that custom maps are possible, what is one game's map that you want in Hit & Run?
Posted on (8 years ago)
Road rage maps (duh) It is a big map, but... the one from Cars? <3 (this one: https://www.youtube.com/watch?v=c_ljbdwfhnQ)
A Day in the Life Mod (discontinued)
Posted on (8 years ago)
Meh, I think it fits well enough. Will update the front with it. Thank you!
The Lucas Holiday Event is now live! [Day 2 now out]
Posted on (8 years ago)
Personally, I love awesome tools for modders to use, and awesome new things to use in our mods. Thanks Lucas and the DT team so much! If it wasn't for all of it, I could never do things like have Cletus drive around Springfield in a monster truck, collecting diapers from a diaper van, or destroying...
Well, that's a lot of characters
Posted on (8 years ago)
Now, if only you could add AI nodes... I definitely didn't get that from insider information, either.
Well, that's a lot of characters
Posted on (8 years ago)
1-3. Alright. 4. No way. Curious as to how in the world you can actually port any map into SHAR (unless they happen to follow, like, the exact same format..)
Replacing Cars With Other Cars?
Posted on (8 years ago)
If you change the default level 1 car from "famil_v" to "wiggu_v" in rewards.mfk, then it should be the default car in the phone booth now.
Stealable Police car/ Mission NPC Cars
Posted on (8 years ago)
When it comes to things like this, it would be awesome even if they're totally broken, because experimenting is fun. I guess as a company they don't want to release half-baked products, though.
Well, that's a lot of characters
Posted on (8 years ago)
-Why are the characters moving, if they're NPCs? -Why only the 5 playable characters? I'm guessing that you didn't want to make custom _a files for them, but meh. -Does the map that you loaded normally have really bad texture connections, or is that part of when you ported the map? -I know custom ma...
Replacing Cars With Other Cars?
Posted on (8 years ago)
I'd be happy to help! We all have to start somewhere. First, you should make a folder within the mod launcher. In "Mods" (assuming you've downloaded Lucas' Mod Launcher) create a folder with your mod name. Within that, create a folder called "CustomFiles". Then, you can either copy the "scripts" fol...
A Day in the Life Mod (discontinued)
Posted on (8 years ago)
Nice! Would you maybe be able to add on a couple more clips of different missions, or a dialogue piece? It's a little short.