Forum topic replies
kRoLLiK has posted 28 times.
First person camera in car hack
Posted on (5 days ago)
@IwannaplayinVR Thank you! And no, you can't decrease bouncing, but you can turn it off by disabling Bouncing tickbox in the hack settings.
Importing SHAR maps into Blender with correct lighting.
Posted on (1 month ago)
If I understood correctly, the thing you call "ambient occlusion" is called "vertex colors". They can be viewed and edited in Vertex Paint mode in Blender (switch from Object Mode in upper left corner)
Changing mission names
Posted on (1 month ago)
You need Custom Text hack. Use "MISSION_TITLE_LX_MY" (where X is level number, and Y is mission number) in CustomText.ini to change mission names.
An Unusual Christmas - Remastered
Posted on (4 months ago)
Just completed your mod. It's great! I like it! I also found some bugs and oversights: - When Bart is hit with projectiles, his animation is corrupted - After selecting m6 there's no zone loaded behind C-Spanker - After completing any challenge while in m1sd, there's no traffic until arriving to Van...
What Pure3D utilities would be useful?
Posted on (4 months ago)
Pure3D Limits Checker A tool that counts various entities in TERRA/region p3d files and warns if there's something that's potentially approaching some ingame limits that could be increased with Custom Limits hack later (triggers, billboards, roads, etc.)
Change physics
Posted on (5 months ago)
Find Dyna Phys chunks of those trees, select Collision Effect chunk in there and change Classtype Identifier to 3
Looking for Lenny for hire Mod
Posted on (6 months ago)
I have "A day in the life mod" version 1.2.3 I can send you it in Discord
Lisa's Email 👧💌 (Campaign Mod)
Posted on (8 months ago)
It's an excellent mod which I had so much fun to play! It has cool new ideas as a few people mentioned above. It's a super unique mod 'cause I've never seen mods with cheating on someone, deaths and a little profanity in voicelines. Really unusual and courageous decisions. But I had some problems wi...
Dynamically load level locators file (or any P3D file)
Posted on (1 year ago)
No need to even read the file. You can use Redirect function to make the game read another file. Like this: if SomeChoice == 1 then Redirect(GetModPath() .. "/Resources/level01/custom.p3d") end If SomeChoice is 0 the game will load original file.
How do I export a .obj model car from blender to a .p3d file?
Posted on (1 year ago)
Lucas Pure3D Editor can import .obj files. Right click on Mesh chunk you want to change and click "Import Model OBJ..." in the menu.