Forum topic replies

kRoLLiK has posted 29 times.

Support Resolved

How do I export a .obj model car from blender to a .p3d file?

Posted on (1 year ago)

Lucas Pure3D Editor can import .obj files. Right click on Mesh chunk you want to change and click "Import Model OBJ..." in the menu.

1 like
1,202 views
2 replies
SHAR: Mod Showcase Meme

Doctor Livesey mod

Posted on (1 year ago)

Hello, Kenny! Glad you liked it! I found this video of the original cartoon with english subtitles. I don't know if it's good enough translation for you, because I'm not a native english speaker. As for me, it's translated pretty well.

0 likes
1,596 views
3 replies
Feedback & Suggestions Help Needed

How can I edit "Static Mesh Collision" in some .p3d map levels files in Blender??

Posted on (1 year ago)

Install this add-on. Export your "Static Mesh Collision" from p3d file and import it to blender via "File->Import->Import SHAR Collision". After editing export it from blender via "File->Export->ExportSHAR Collision" and import it to your p3d file.

0 likes
1,045 views
2 replies
Support Help Needed

How do I convert video files to .rmv files?

Posted on (1 year ago)

There's a tutorial on this forum about how to convert videos to rmv format and how to implement them into the game

1 like
1,351 views
2 replies
SHAR: Mod Showcase Released

Ned Flanders Adventures

Posted on (1 year ago)

Thanks, Addyroonie, for this cool diddly-diddlyish mod!)

1 like
4,105 views
3 replies
SHAR: Mod Showcase Beta Release

The Comic Street: Public Beta

Posted on (1 year ago)

IDK if you already noticed that but some of the fences somehow reversed their directions allowing to drive through them. Here are screenshots of of those places: And maybe that's not all of them

1 like
2,180 views
5 replies
SHAR: Mod Resources

White non-book-burning van

Posted on (2 years ago)

I don't plan to do it. Too easy and not so interesting. Maybe another time

0 likes
1,764 views
6 replies
SHAR: Mod Resources

White non-book-burning van

Posted on (2 years ago)

Because I wanted it to be a mod resource that people can put in their own mods, not a mod itself

0 likes
1,764 views
6 replies
The Simpsons: Hit & Run Help Needed

I am unable to edit either a custom car hitbox or a vanilla game hitbox in Blender.

Posted on (2 years ago)

Select child chunks of Collision Volumes (Collision Oriented Bounding Box, Collision Sphere, etc.), switch to Value Editor and there will be sizes of collisions. Right click on Collision Oriented Bounding Box and press Edit Rotation to find out its rotation. Select Collision Vector Centre to find ou...

1 like
1,410 views
3 replies
The Simpsons: Hit & Run Help Needed

I am unable to edit either a custom car hitbox or a vanilla game hitbox in Blender.

Posted on (2 years ago)

In the last response of the topic about Collision Editor, its author said "only exporting is supported at the moment (and I don't plan to add import)". I can only suggest you recreate original collision volumes of your car based on their sizes and positions in the P3D Editor, and then add your custo...

1 like
1,410 views
3 replies