Forum topic replies
Loren has posted 762 times.
Team Protix Hit & Run
Posted on (6 years ago)
This Mod Showcase thread doesn't explain what your mod is at all. From what I gather, you have made-up(?) characters with re-textured cars in each level and new story missions. Besides that, you made no attempt to explain your mod or showcase it in any meaningful way. Though really, the worst part o...
help with Lucas Pure3D editor 4.1.1
Posted on (6 years ago)
You don't open script files (.mfk, .con, .cho) in the Pure3D editor since they're not Pure3D (.p3d) files. You need to use a text editor like Notepad++ for those.
[Archived] Donut Mod 4: General Information
Posted on (6 years ago)
It's all good man, it is our biggest release yet so we're taking a lot of time and care to get it right. We have a specific day internally but we're not quite ready to announce it yet.
Night-Mod 1.0 Release
Posted on (6 years ago)
This looks so weird and interesting, I'm going to go try it out right now.
Lucas' RadMusic Script Builder is now available
Posted on (6 years ago)
We're not sure yet or what form it will take but we want to bring it back at some point.
[Archived] Donut Mod 4: General Information
Posted on (6 years ago)
If you mean the stuff in the trunk, yes!
Springfield Noire - Original
Posted on (6 years ago)
Hey guys, we're going to lock this thread as the creator of it has left the development team for the mod. We're going to authorize the new project head for this mod to go ahead and make a new thread whenever they feel is appropriate. - Loren
Music and animations
Posted on (6 years ago)
Assuming you mean the music and pre-rendered cutscenes, then that's because you've aquired a dodgy unofficial build of the game that strips these things out. If that is the case, the only recommendation we can make is that you purchase a legitimate copy of the game on Amazon, eBay or other websites...
Changes to map
Posted on (6 years ago)
Hi, I was wondering if it's possible to edit the map and add extra bits on to it. You're limited to tedious cosmetic changes and tedious collision shape modifications done manually with the Pure3D editor for now. If this is possible then I have an idea to join all 3 levels together to create one big...