Forum topic replies
duffhause has posted 135 times.
Are there programmers who will create a mod for GTA V?
Posted on (9 months ago)
Theyre mostly simpsons games modders here, I know some who have modded the original trilogy and 4.. maybe some have modded 5. You might have better luck asking on gtaforums or gtagarage
Farewell, Goodbye and Amen! (For real this time)
Posted on (10 months ago)
Cheers for all the help on Fat Tony
The Simpsons Hit and Run Public Mod License, version 1.1 (SHAR-PML)
Posted on (10 months ago)
Sorry for slow reply, was actually working on my mod, which will be posted with the shar-pml license )) I believe I already said, this is specific to hit and run modding and this community. GPL is long and covers a lot of aspects we don't believe are necessary in the context of hit and run mods. Thi...
The Simpsons Hit and Run Public Mod License, version 1.1 (SHAR-PML)
Posted on (10 months ago)
The Simpsons Hit and Run Public Mod License, version 1.1 (SHAR-PML)
Posted on (10 months ago)
This license has been created by the Stoner Team to further encourage sharing and creativity in the community. While are previous campaigns have guided the community to be more open, we unfortunately still see protective and covetous actions, due to either greed or ignorance. We have noticed, especi...
An Important Announcement Regarding Lucas' Simpsons Hit & Run Mod Launcher (v1.26.1)
Posted on (10 months ago)
>Encrypted Mods Not Loading Image removed because it was shared from a service that contains a link expiry time
Dynamically load level locators file (or any P3D file)
Posted on (11 months ago)
Yh the game isnt going to be able to find a file outside of custom files like that. Open and output the file with lua Output(Readfile(GetModPath() .. "/Resources/level01/custom.p3d))
❄ Cold Breathing ❄
Posted on (11 months ago)
Fair enough, but advise other users to delete files they don't require
❄ Cold Breathing ❄
Posted on (11 months ago)
You have imported the entirety if the p3d library for a mod that only edits some p3d chunk types, ideally only load the scripts that open the chunks you need to. That is why there are all separate files. I reckon about 3/4 of this mod is bloat Assuming you have p3d2.lua and p3dchunks/ in resources/l...