Forum topic replies
Loren has posted 759 times.
Trick or Treat 2015 - Update 1.5
Posted on (9 years ago)
I don't know what's causing it. Sorry for not replying, I wasn't intentionally ignoring you. I haven't looked into it yet but I will soon.
Voices
Posted on (9 years ago)
You upload them somewhere else and link to them here. Dropbox is a good site to use. I'm pretty interested in hearing your impressions.
Buzz Cola Vending Machines
Posted on (9 years ago)
It doesn't make any sense to modify the game's actual files when you could just use a mod to do it without potentially breaking your game. I'm not going to advocate potentially breaking your game when there's a way to modify the files without doing so. As for the actual question you had, we're not r...
Scanning "World of Springfield" minifigures onto "Microsoft 3D Builder" then possibly adding them to the game
Posted on (9 years ago)
No, you can't. You cannot import a rigged model into Pure3D Editor as it does not support any model format that supports rigging at this time, as I've said above two times. If you import any model over a character the skeletal rigging of the model will be lost and you'll get something that's basical...
What's the name of the USB that is part of the Kinect?
Posted on (9 years ago)
Douglas seems to be right in that it appears to be a proprietary connector for the Xbox. It's certainly not USB or a mainstream form of it.
Scanning "World of Springfield" minifigures onto "Microsoft 3D Builder" then possibly adding them to the game
Posted on (9 years ago)
It's not technically impossible. Just Pure3D Editor only supports .obj which does not support Skeletal rigging.
Buzz Cola Vending Machines
Posted on (9 years ago)
Why do you want to do this exactly? And what do you mean get into the original files to do it? You should never under any circumstance modify your actual game files.
Scanning "World of Springfield" minifigures onto "Microsoft 3D Builder" then possibly adding them to the game
Posted on (9 years ago)
Because of what I just said.
Trick or Treat 2015 - Update 1.5
Posted on (9 years ago)
Yes. It was due to an issue with the current version of the launcher related to redirecting files referenced by Frontend P3D files. The new version uses a different method of redirecting the file that also allows this feature to be toggled on and off.
A few questions...
Posted on (9 years ago)
No, I looked into it and it appears to be an issue with redirecting the camset files (or maybe redirecting files in general) using PathRedirections in Mod Launcher 1.13 or newer. The mod works if I disable my redirection of the Camset/Main Menu Homer. Conveniently this is the one feature of this mod...