Forum topic replies
Hadley Steel has posted 172 times.
Translucent roofs
Posted on (5 years ago)
Make the texture for the roof transparent and make sure the shader is set to Alpha.
Pure 3D Request
Posted on (5 years ago)
There's not really a lot to it. Just download the export tool from this website, then assign the vertices to the Vertex Groups with identical names to the bones. All done.
The Simpsons Hit & Run: Frank Grimes Mode
Posted on (5 years ago)
I can confirm all of the missions in the first three levels are possible. I wish you luck, Stevens100. And if you must, you may take your anger out on me 😊
SHaR: Hellfish Mode
Posted on (5 years ago)
Nah, it's all good. I just want you to make something you're passionate about.
AI Re-spawn
Posted on (5 years ago)
You can't make new waypoints? I feel like you're overcomplicating it.
The Simpsons Hit & Run: Frank Grimes Mode
Posted on (5 years ago)
Christmas comes early in the form of the Level 6 update. I call it my "masterpiece". Each mission is devastatingly more painful than the last. Enter if you dare! And you know what means? We have one level left. And I have no intention of going out with a whimper. Until next update: take care!
SHaR: Hellfish Mode
Posted on (5 years ago)
If it's a test, that's fine. I'd still be looking to do something different.
AI Re-spawn
Posted on (5 years ago)
Put "NULL" in the location slot and it won't spawn in a new spot.
Custom Character Crisis!
Posted on (5 years ago)
If you have Blender. Assign the appropriate vertices to the Vertex Groups. The groups have to have identical names to the skeletons in the p3d file. Export as an xml file (you'll find the converter tool on this site's resources). Use an already existing character file as a template. Import the xml t...