Forum topic replies
Hadley Steel has posted 172 times.
Posted on (7 years ago)
If you have Blender. Assign the appropriate vertices to the Vertex Groups. The groups have to have identical names to the skeletons in the p3d file. Export as an xml file (you'll find the converter tool on this site's resources). Use an already existing character file as a template. Import the xml t...
Posted on (7 years ago)
Isn't Hellfish Mode going to be a thing in Donut Mod? There's also already my mod: Frank Grimes Mode, which is difficulty to the max.
Posted on (7 years ago)
Dude, just follow what I said. Don't worry about ini files. I'm not going to respond to this thread anymore because I'd just be repeating myself.
Posted on (7 years ago)
You'll find the scripts responsible for loading in traffic cars in level.mfk in the scripts\missions folder. If you'd like to add car models to traffic or remove them, you'll find it all in there.
Posted on (7 years ago)
Samsung Galaxy S7 on Chrome. Android version 6.0.1. Keyboard would be default. If you can't fix it, that's fine. I just wanted to bring it to your attention.
Posted on (7 years ago)
It's a folder. It's not an ini file. I just told you, the rmv file of your cutscene with the same name as the cutscene you're replacing.
Posted on (7 years ago)
Like I said, the Custom Files can just be a folder. Inside that, make a new folder called "movies". Put your rmv file in and rename it to the name of the cutscene you're trying to replace and that should be fine.
Posted on (7 years ago)
That's why I'm asking. We'll start from the top. Can you make a meta.ini?
Posted on (7 years ago)
I don't think you need an ini file. Just make a folder named "CustomFiles" and put everything in there.