Forum topic replies
Yzma has posted 117 times.
Posted on (8 years ago)
How would I do that? What I gotta write? Can I change the BM character?
Posted on (8 years ago)
I wanna create additional or edit other bonus missions, but I have no idea how to use the CustomBonusMissionSupport thing. Could someone explain or post a pic? Thanks!!
Posted on (8 years ago)
Here I took a screenshot of the files: what I wrote, where I've put the files and etc. Edit: so it has to be 'askinner' and the files have to be named properly like other original files. I tested it out and it works now, but 'agnes' is not the correct name. 'agnes' would only work if the names in th...
Posted on (8 years ago)
Nope, did not work. I tried 'agnes' and 'askinner' (since that's her original file name). I tried changing the sound file's name, but nope. 'agnes' ends up with no line at all. 'askinner' ends up with Homer's line.
Posted on (8 years ago)
Thanks for the info! All I did is just copied the car's sound I'd want for my custom car and I just added a new section in car_tune.spt file and it worked. However the carsound.spt option did not work. I was creating a sport's car for Agnes, so what I did: -I did all the .p3d file stuff, then I just...
Posted on (8 years ago)
Sorry if it sounds rude, but I think you should know how to use the stuff you created. But yeah, I understand it's hard and takes time, especially the better quality.
Posted on (8 years ago)
I don't know why, but the 'SetCompletionDialog' didn't work for me. I extracted a .rsd file from 'agnes' folder and named it "p_hitbyw_agn_punk" --> "c_bring_1_noboxconv_agn_l1m0" I put the renamed file in my 'conversations' folder, I wrote the 'create daSound...' thing, I also wrote 'SetCompletionD...
Posted on (8 years ago)
Note: about the documentation: I think there should at least be instructions on how to use Custom files.
Posted on (8 years ago)
I know the question ain't for this thread, but I just don't want to spam the forum with my questions :D So: could you explain how to use the 'CustomBonusMissionSupport' file, cuz I couldn't find it anywhere and MOST mods can't be decompiled to see how does it work.
Posted on (8 years ago)
Heads up: "NULL" IN the "AddStageVechile" means it does not appear on the radar/minimap. If set to like "evade" it'll appear in bright yellow, if "target" it'll appear dark orange and etc. Not sure what it means in the "ActivateVechile" tho.