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Fluffy has posted 1,150 times.

Announcements

Lucas' Simpsons Hit & Run Mod Launcher 1.15 is now available

Posted on (8 years ago)

Bug fixes was made not to change any of the games mechanics. It's made to fix issues that the game has such as missing animations. Most of the changes you asked for can be done with a mod and do not require hacking.

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8 replies
Donut Mod

2 questions about importing characters

Posted on (8 years ago)

1. You can't import a character with an OBJ file to make a character. Simple as that. 2. You need to create shader chunks based on the name of your model and create texture chunks for them to be textured instead of pink. 3. You need to weight all the joints with vertices which is complicated to make...

1 like
1,716 views
1 reply
Support

.P3D to .OBJ

Posted on (8 years ago)

SHAR can handle very high poly models. However you shouldn't be using high poly models, make your models lower poly for this game.

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5,416 views
8 replies
Announcements

Lucas' Simpsons Hit & Run Mod Launcher 1.15 is now available

Posted on (8 years ago)

If it says: Could not load the hack "Widescreen". This hack requires 1.14 of the launcher. Go into your hacks folder and delete "Widescreen.lmlh" If that file doesn't exist already: Please let me know. I tried enabling "Widescreen" in 1.14 and then going into 1.15, but I don't experience an error

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7,570 views
8 replies
Support

How do i make my mods into .lmlm format?

Posted on (8 years ago)

Please see the compile section of this thread

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1,643 views
2 replies
SHAR: Mod Requests

get all the cars of the game

Posted on (8 years ago)

By 100% the game, you can activate a cheat that lets you play those cars.

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2,196 views
15 replies
Support

What program was used?

Posted on (8 years ago)

Tick this in the editor to view the textures in Lucas' Pure3D Editor: If you want to view the textures in Blender, you'll need to learn Blender as I'm unable to help you with that. Maybe someone else would be able to, but I am no artist.

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2,177 views
17 replies
Support

What program was used?

Posted on (8 years ago)

You don't import Pure3D files. You import an XML file that can be made from the Pure3D editor. After finishing your edits, export an XML file and click "Import Skin XML"

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17 replies
Support

What program was used?

Posted on (8 years ago)

You made sure to click the checkbox after adding it: Something I didn't note is you need to also click: I don't know if that's your problem, but it's fairly important to save. After saving, restart and you should see it in File > Import and in File > Export

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17 replies
Support

What program was used?

Posted on (8 years ago)

What do you mean the Lucas Editor doesn't appear? When going File > Import do you see "Lucas' Pure3D Editor Model (.xml)"?

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2,177 views
17 replies