Forum topic replies
Fluffy has posted 1,156 times.
Add additional icons
Posted on (8 years ago)
> Is it possible to add icons by not replacing them but adding new ones? Yep. Pretty straightforward. Copy one of the icon's Pure3D files Paste it and rename it to whatever you want. For example "test.p3d" Edit the sprite chunk Rename the sprite chunk to "test.png" Load the Pure3D file in your missi...
Simpsons Hit & Run Level 1 Map in Grand Theft Auto 5
Posted on (8 years ago)
Not sure what you mean import this into SHAR? It's the exact same map with dynamic lighting.
Donut Team and Donut Mod Page Wiki Created
Posted on (8 years ago)
Some of the info is flat out wrong.
Wheels in different position to P3D editor
Posted on (8 years ago)
I don't know if this can cause it, but suspension in your CON file? That's the only thing I can really think of.
Decompile non-decompilable lmlm
Posted on (8 years ago)
Your files are ready for whenever we receive your email. I'm going to go ahead and lock this topic, if anyone else needs assistance, they'll need to email support@donutteam.com as this is a private matter.
Decompile non-decompilable lmlm
Posted on (8 years ago)
Please email support@donutteam.com with the email associated with your account.
Norton made SHAR Mod Launcher unusable
Posted on (8 years ago)
jrburger95, We take the safety of our consumers very seriously, so as soon as you posted this topic we began doing an internal investigation to make sure that everything is fine and dandy. We have come to the conclusion that you are having a false positive or the files on your computer have been inf...
Now Available - Road Rage Returns 1.0.1 and Road Rage Returns: Music Pack 1.0.1
Posted on (8 years ago)
No, though the changelog mentions it for our beta testers.
How i can create car renders for phone booth..?
Posted on (8 years ago)
In the Pure3D Editor: Select the car's composite drawable Position the car in a way you want it to show up in the phonebooth Right click and click "Save Screenshot" Then size the screenshot to 270x200. Optionally you can size it in Pure3D editor by clicking "Viewport" in the right-click menu and put...