Forum topic replies
Fluffy has posted 1,150 times.
Moderator Update and Website Translations
Posted on (8 years ago)
If you know Russian, send me an email!
Live chat for the website
Posted on (8 years ago)
We'd introduce a live chat system if it wasn't so bandwidth intensive. We're working with our resources that we have. Maybe in the future.
Game crashing on L3M1
Posted on (8 years ago)
Can you try verifying your game install. Here's information how: Download it from https://www.dropbox.com/s/mlhqhlbr2q448k3/Lucas%20Simpsons%20Hit%20%26%20Run%20Install%20Verifier.exe?dl=0 1. If "Lucas Simpsons Hit & Run Mod Launcher.exe", its "Hacks" folder or its "Mods" folder are in your game dir...
[The Simpsons Hit and Run: Yellow Shift] Alpha 2.2
Posted on (8 years ago)
His account has been locked until we can discuss with that user the issues they're causing. Please do not draw attention to people who intend to troll or harass. Thanks.
My Simpsons Road Rage "remake"
Posted on (8 years ago)
Interesting. Well, let me start by saying this is an interesting port/remake. However I must advise you that this is an impossible task to fully complete. Lucas' Pure3D Editor does not support many things that would be needed to finish this such as animations. Not only that, but while I do not know...
Launcher Errors
Posted on (8 years ago)
Looking at it, I don't see anything wrong. It runs and shows up in the launcher. Does it show up for you in your launcher? Can you send me a screenshot of your mods folder?
Launcher Errors
Posted on (8 years ago)
It shouldn't require a capital "M". Send your mod as a ZIP file to this Dropbox request and I'll verify the contents: Broken Mods by Jake Andreøli. Why is your mod named "Custom files" though? That's very confusing considering there's a "CustomFiles" hack.
How do I edit the movie files in The Simpsons: Hit & Run?
Posted on (8 years ago)
I have updated your title to be less spammy.
Which is a good 3D Modeling format?
Posted on (8 years ago)
I'll reiterate what you said max_power998, Lucas' Pure3D Editor only supports the OBJ file format. We are exploring the possibility of adding Collada (.dae) and/or the FBX file format. Though at this time they are both not implemented. I will not comment on the map builder as things change from day...