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Fluffy has posted 1,150 times.

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Lucas Pure3D Editor 4 and Blender 3D

Posted on (8 years ago)

That OBJ file seems to import fine for us. What exact version number of Lucas' Pure3D Editor do you have? Can you upload a screenshot of the error message (to imgur if you need a place to upload to) and copy/paste into the forum any details that the error gives.

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Lucas Pure3D Editor 4 and Blender 3D

Posted on (8 years ago)

Can you please upload the OBJ file that causes that error to this and we'll look into it: Here It's a Dropbox File Request, though you do not need an account to upload.

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Direct3DX 9 with Pure3D Editor 4.0.2

Posted on (8 years ago)

We don't really understand what's going on. We'll get back to you if we can figure anything out.

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15 replies
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Direct3DX 9 with Pure3D Editor 4.0.2

Posted on (8 years ago)

Try this then?

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Direct3DX 9 with Pure3D Editor 4.0.2

Posted on (8 years ago)

You can try this download

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Direct3DX 9 with Pure3D Editor 4.0.2

Posted on (8 years ago)

DirectPlay is an obsolete networking library, that none of Lucas' tools or the game uses. Can you screenshot the error @DouglasColvin so Lucas can figure out what's going wrong?

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Direct3DX 9 with Pure3D Editor 4.0.2

Posted on (8 years ago)

I would restart the computer and try again. If it's still not working, I'm not sure of the solution plan.

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Direct3DX 9 with Pure3D Editor 4.0.2

Posted on (8 years ago)

Have you tried installing .NET 3.5 which the Pure3D Editor requires.

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Physx problem ( Accelerations )

Posted on (8 years ago)

Everyone has this issue, not just you and OP. Loading times are fixed by running it in compatibility mode or using Lucas' Simpsons Hit & Run Mod Launcher which is the recommended way of fixing it.

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17 replies
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Physx problem ( Accelerations )

Posted on (8 years ago)

As a workaround: If you have Windows Vista or Windows 7 with Aero enabled or if you have Windows 8 or newer, you can enable the "Borderless" hack and run the game at your native resolution and in windowed mode. This will prevent screen tearing because the desktop is running at vertical sync. In the...

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