Forum topic replies
mazzy has posted 633 times.
Posted on (3 years ago)
Hi there, I got to play the mod and I wanted to grant you some feedback. The story is very nice, it's quite refreshing to see Mr. Smithers is into a higher spotlight, however the gameplay is where things kind of go downhill (a bit). Make AI trucks easier to take out - At least towards the end, they...
Posted on (4 years ago)
There is another mod on the site that features the same model of Mario, but as a character of its own and you can find it here
Posted on (4 years ago)
I don't really think an AI car (with a character model) would be really good in here, mainly because in SHaR, AI is so poorly designed and just bumps into walls most of the time. I would have to add road nodes for it to use very little bit of pathfinding logic but that's still not worth it.
Posted on (4 years ago)
Posted on (4 years ago)
I can't give an optmistic answer on that, I've partially lost interest in this mod. I am still working on it but progress is slowly getting done
Posted on (4 years ago)
I'm unsure why. Is you game in any other language than English? Are you using the "Bug fixes" setting in the mod launcher? Try to toggle the "Bug fixes" setting in the launcher, let me know how that goes!
Posted on (4 years ago)
Or just convert the actual car's p3d to a "shop preview" p3d and placing that in "art\frontend\dynaload\cars", there's a function for that in the P3D Editor.
Posted on (4 years ago)
I'm no longer going to update this mod, it was only released for the contest in 2020. I'll lock this thread.
Posted on (4 years ago)
Thanks maz, got it to work eventually(...) Super!
Posted on (4 years ago)
You would have to rig your model to use the skeleton inside the gag