Forum topic replies
Kenny Giles has posted 444 times.
Mischievous Night - BETA V.0.3.1 - Download Restored!
Posted on (7 years ago)
Would you believe me if I said it completely slipped my mind to try this mod during the 0.1 release? Glad I got a chance to try the mod now though. The amount of detail and customization in this mod is great to see, and the mission design is pretty decently solid! General: Pros: A fun concept that t...
Late Night at the Kwik-E-Mart (PUBLIC DEMO V 1.2 RELEASED!)
Posted on (7 years ago)
So how about a quick update?Just fixing some issues that slipped by and polishing up some other things. General Changes: - Removed the rewards in "Level 2" to avoid spoilers. - Updated the end credits to credit TheKoopaKingdom, Max Walker, and YoursDiddilyTruly for their testing in the silent 1.0 re...
Housewife Duties - Dev continuing 2022 probably
Posted on (7 years ago)
I believe Max had already mentioned me before, but I wouldn't mind trying out the Beta if you're looking for testers! I will admit the mission images made me go "Oh cool" rather than "Oh nice", however.
Late Night at the Kwik-E-Mart (PUBLIC DEMO V 1.2 RELEASED!)
Posted on (7 years ago)
@Jojo: Love the kind words, man! Even though you're a dirty cheater, I hope what you saw at least gave you a small rush of excitement in what's coming up in the full version of the mod! The reason the game crashes when selecting those is because I commented them out in level.mfk, so the game gets ve...
Will There Be Anymore Levels/Updates For The Road Rage Mod
Posted on (7 years ago)
Probably not. Sorry!
8 Player Races?
Posted on (8 years ago)
While your request is certainly possible, it can only be a total of 4 AI cars. Anymore will crash the game simply because the game wasn't programmed to have 5 AI racers and up. To add cars, all you would have to do is open up the sr2l.mfk/sr3l.mfk and add a string that loads a car you'd like to use:...
all in one
Posted on (8 years ago)
Adding to what Jake said, it'd be pretty much impossible to do because: - Each one of the maps would have to carefully be edited to stop the "never-ending loop" where each map is basically just one huge circle. It'd be difficult to edit each map to get rid of that so it branches off into another map...
A Few Questions
Posted on (8 years ago)
1. Is it possible one of your stages have ShowHUD( "false" ); in them? This forces the entire mission to completely get rid of the HUD when in-game. Otherwise, I'm not quite sure what the issue is. 2. Are you running the game as admin? If you're running the game as admin, but not the P3D Editor, the...
Some Challenge Mod
Posted on (8 years ago)
While I think I get where you're coming from, I'm not quite sure if vehicle adjustments alone would warrant enough change to scrap the mod as a whole. I feel as if more would have to be brought to the table in order to the players and want them to give this mod a chance. At the moment, what I'm imag...
NEED BETA TESTERS - The Misadventures of Hans Moleman
Posted on (8 years ago)
Still looking for testers? I wouldn't mind testing this in my spare time. The presentation looks phenomenal and it's great seeing this mod come back.