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Forum topic replies

Kenny Giles has posted 442 times.

The Simpsons: Hit & Run Help Needed

Posted on (3 years ago)

My bad! I completely misunderstood the question and have been re-reading what you stated. So you're interested in using the night time variant of the map that Sparrow created a while back in Level 4's place, but use the regular daytime variant for the first 3 Levels? You have the first 3 Levels prop...

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2,465 views
9 replies
The Simpsons: Hit & Run Help Needed

Posted on (3 years ago)

It's not a stupid question at all! That stuff can be a bit confusing honestly. It's been a good while since I Level swapped, but Will did write a tutorial for it a while back. Based on your previous thread, you seem to be using Colou's Fully Connected Map mod. How are you using it in Level 1, if you...

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2,465 views
9 replies
The Simpsons: Hit & Run Resolved

Posted on (3 years ago)

)Went ahead and quickly merged both forum posts real quick.) Pretty easy fix! Basically, to prevent overlapping regions and to ease some stress off of what the game has to keep rendered, only a couple of Level regions are loaded at a time. The game loads new regions using invisible triggers that tel...

1 like
2,261 views
3 replies
Off Topic Discussion

Posted on (3 years ago)

Pretty good, and very busy! Apologies for not replying to this particular thread sooner, as I love little threads like this and wanted to state something sooner and wish the best for those reading this thread. Made some pretty major advancements in my personal life myself, honestly. I recently trans...

3 likes
2,538 views
11 replies
The Simpsons: Hit & Run

Posted on (3 years ago)

This topic hasn't been updated or posted in for a good couple of years now! Please try to be mindful of that when bumping threads. I can definitely understand wanting to have this stuff in one easy place, but bumps like that may create the impression some sort of substantial update was made to the p...

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2,969 views
7 replies
The Simpsons: Hit & Run

Posted on (3 years ago)

Pretty simple fix! There's a rather infamous pirated copy floating about that decreases the file size for the game by deleting/changing a couple of game files. While the copy normally works 'alright' (as in the player can use the copy to complete the entire campaign), there's been consistent reports...

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1,584 views
1 reply
The Simpsons: Hit & Run Help Needed

Posted on (3 years ago)

It's usually a bit better to go ahead and create a separate thread for your own personal questions. Not that it's completely offtopic, but it helps prevent the thread from shifting to another question entirely. It's fairly easy! You just need The RAD Video Tools and then you can convert your video f...

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2,347 views
5 replies
Support

Posted on (3 years ago)

Apologies for the late reply. Again, I imagine SomeBot might not be entirely comfortable with the idea of those models being used, so I would highly advise contacting him about it. I'm actually not entirely certain that swapping out the forced vehicle matters in most situations, but it's worth doing...

1 like
2,078 views
6 replies
Support

Posted on (3 years ago)

Out of curiosity, what exactly is the issue with this mission script? Does the game crash while it's on the Mission Briefing illustration screen? Or does another aspect of the mission not work correctly (such as crashing on a specific stage)? I am noticing that the copy of Wiggum's car that the play...

1 like
2,078 views
6 replies
SHAR: Mod Showcase Released

Posted on (3 years ago)

Having the toggleable colors is even better too! Not the hugest Star Wars fanatic out there, but I loved the Lego game adaptions. Thought Mace Windu's purple light saber was great, and now I can beat SHAR NPCs with it. What an oddly specific dream!

1 like
2,526 views
5 replies