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DouglasColvin has posted 136 times.

The Simpsons: Hit & Run

Attempting to port the GTA IV Infernus

Posted on (8 years ago)

WIP The mesh has everything actually, don't mind the fact there's no doors, hood, etc Little help with the glass, by the way? If I have the glass set to Alpha in the shader's Blend Mode, only the glass for the left headlight and some glass in the back of the driver's compartment works fine, but all...

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2,473 views
10 replies
SHAR: Mod Showcase

Level 1 Retexture V1.2 - Abandoned!

Posted on (8 years ago)

Just finally got around to trying this, what you have so far looks pretty nice

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2,143 views
11 replies
The Simpsons: Hit & Run

Attempting to port the GTA IV Infernus

Posted on (8 years ago)

Guess I should start learning how to use Blender

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2,473 views
10 replies
Announcements

Announcement (22 February 2016) - Rebalance, The Community and Conspiracy Update

Posted on (8 years ago)

The patty wagon is on top of the Krusty Burger in level 1

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1,389 views
12 replies
The Simpsons: Hit & Run

Attempting to port the GTA IV Infernus

Posted on (8 years ago)

Just a matter of making it look right now that I know how to do it

0 likes
2,473 views
10 replies
Announcements

Announcement (22 February 2016) - Rebalance, The Community and Conspiracy Update

Posted on (8 years ago)

My mod was first! I think I pooped myself a little

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1,389 views
12 replies
Announcements

Add your mods to this thread.

Posted on (8 years ago)

OWR relocation Springfield Grand Prix :)

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1,835 views
12 replies
SHAR: Mod Showcase

Mario Kart Mod (1.1 Update Now Available for Download)

Posted on (8 years ago)

Better than my attempt at importing a vehicle

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4,437 views
15 replies
Announcements

Announcement Video, 22 February 2016

Posted on (8 years ago)

Definitely Donut Mod 3.2: Electric Boogaloo

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1,520 views
17 replies
Support

I am trying to unpack .rsd .rсf and I see an error...

Posted on (8 years ago)

In my Springfield Grand Prix mod, which is decompileable, I made Nelson's countdown for the race silent and told the game to use the custom RSD. Kenny told me how to do it here, so this may help you.

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3 replies