Forum topic replies
Hadley Steel has posted 172 times.
how to go to location
Posted on (5 years ago)
If it's at the very start of the mission, you'll want to access the mxsdi("x" being the number of the mission) in the scripts\missions folder. There, you'll find the names of the waypoints that are being used. For example, "SetMissionResetPlayerOutCar("player waypoint", "car waypoint") or AddNPC("fl...
Steamed Hams: The Mod
Posted on (5 years ago)
Awesome mod, man! Could I use your Chalmers model in a mod of mine? You'll receive credit, obviously.
The Simpsons Hit & Run: Frank Grimes Mode
Posted on (5 years ago)
Hey guys, 1.1.1 is out. Check the version history for what's been changed. If anyone's wondering about Level 5, Mission 1 is done, and I have done a bit of work on Mission 2. It's something that will likely get more focus on this weekend, as I've spent most of my time working on the HUD.
(SOLVED) Level 2 Mission Template
Posted on (5 years ago)
I thought I explained the carstart thing pretty well.
(SOLVED) Level 2 Mission Template
Posted on (5 years ago)
They're just way points found in the p3d file, you can name them anything. Make sure they're Locator Type 3, though.
Ponytail Marge
Posted on (5 years ago)
Hey, neat mod! A couple of things: If you want to compile your mod into a simple .lmlm file, go into the mod launcher, right click on your mod and click compile. You'll find your file in the mod folder, much easier than compressing it. The ponytail has flat lighting, I'm guessing you used blender. Y...
(SOLVED) Level 2 Mission Template
Posted on (5 years ago)
SelectMission("mxsd"); //name of the file without the "i" SetMissionStartCameraName( "missionxcamShape" ); //found in the art/missions folder SetMissionStartMulticontName( "missionxcam" ); //"x" is the mission number SetAnimatedCameraName( "missionxcamShape" ); SetAnimCamMulticontName( "missionxcam"...
[CONTEST] Create an original, one mission mod!
Posted on (5 years ago)
Is this contest still going on? Might be interested.
The Simpsons Hit & Run: Frank Grimes Mode
Posted on (5 years ago)
Hey guys, Level 4 is now done and ready to play. Just follow the original download link for an updated version. Glad I took the break before working on Level 4, I was able to come up with some new ideas and experiment with the mission format. Get ready for some rage, this is way harder than the firs...