Forum topic replies

Josh / Proddy has posted 216 times.

SHAR: Mod Showcase Coming Soon

Futurama: Hit & Run

Posted on (10 hours ago)

!(https://media1.giphy.com/media/v1.Y2lkPTc5MGI3NjExNTh2N2N4dHVwOHF4dWF3aW44ZHB0ZXpocjJ5ZG8yY2QyeXowMGFhZiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/huJmPXfeir5JlpPAx0/giphy.gif)

1 like
34,919 views
101 replies
SHAR: Mod Showcase Released Altered or synthetic content

An Unusual Christmas - Remastered

Posted on (25 days ago)

um. when i got the mod this happened You can find a fix on our blog here: https://donutteam.com/blog-posts/view/an-important-announcement-regarding-lucas-simpsons-hit-run-mod-launcher-v-1-26-1 Thanks, Josh

0 likes
698 views
14 replies
SHAR: Mod Resources Question

What Pure3D utilities would be useful?

Posted on (27 days ago)

I'm Proddy, not Addy, but I appreciate the suggestions regardless. File Validator: Worth looking into, I'll see what I can do. File Merger: This is already a feature of the P3DTool linked in the OP. Physics Editor: Might be a bit out of my wheelhouse, but I can certainly take a look. Thanks, Josh

1 like
218 views
4 replies
Off Topic Discussion

CTTR Modding Antics

Posted on (29 days ago)

The models in CTTR use a newer `Skeleton` chunk type. This is a somewhat known format, but it's not supported by `Lucas' Pure3D Editor` (and therefore not by the Blender tools). If you know C#, you could take a stab at writing your own tool using my NetP3DLib that can read those chunks. There are a...

2 likes
540 views
12 replies
The Simpsons: Hit & Run Help Needed

Skin Shop Model Location

Posted on (1 month ago)

I don't know of a car called `comic_v`, all the cars are located in `art\cars`. Ignore me, I'm clearly blind. That car does exist, so you can use it instead of `apu_v` in the examples above. Thanks, Josh

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268 views
5 replies
The Simpsons: Hit & Run Help Needed

Skin Shop Model Location

Posted on (1 month ago)

I don't know of a car called `comic_v`, all the cars are located in `art\cars`. If you want to change `famil_v` to `apu_v` (for example) as the default car in L1, you need to change 2 files: In `scripts\missions\level01\level.mfk` you need to change: LoadDisposableCar("art\cars\famil_v.p3d","famil_v...

1 like
268 views
5 replies
The Simpsons: Hit & Run Help Needed

Skin Shop Model Location

Posted on (2 months ago)

Hi Fedz, The shirt model is called `shirtdollar` is in `art\missions\generic\missgen.p3d`. And just in case it's helpful, the phone icon used for phonebooths is in `art\cards.p3d`. Thanks, Josh

1 like
268 views
5 replies
SHAR: Mod Showcase Donut Team Official

Updated Mod Showcase Guidelines (Altered or Synthetic Content Disclosure)

Posted on (2 months ago)

Hi Alfredo, The new Mod Showcase Guidelines are relevant for all mods. If your mod contains no AI assisted content you don't need to worry about the Altered or Synthetic Content Disclosure. Thanks, Josh

1 like
743 views
2 replies
Support Help Needed

Recover a decompilable version of my own mod

Posted on (3 months ago)

Awesome, here's the link: https://mega.nz/file/E2RxGQBb#WfWcAhyxETeyZKnL8pHHu2gHFqGiY__LzA2L-E0IZrI

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707 views
4 replies
Support Help Needed

Recover a decompilable version of my own mod

Posted on (3 months ago)

Hi, Would you like the decompileable version posted here publicly, or shared with your privately? Thanks, Josh

0 likes
707 views
4 replies