Forum topic replies
Sparrow has posted 60 times.
Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Posted on (3 years ago)
No problem, thank you for letting me know! Thread has been updated with working links and a very minor update (Just a quick change that won't affect the mod's files). Since making this mod, I am trying to keep mirror links for mods in order to have a backup if the main one goes wrong so feel free to...
Tuesday Topics #4: Welcoming @Sparrow to Donut Team & Open Applications for Moderation Staff Positions
Posted on (3 years ago)
I'm looking forward to being on the team! Here's to modding
Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Posted on (3 years ago)
Hello, me again. God! So many updates right? Turns out I still suck at this whole modding stuff. Here's 1.5. Please make sure to UPDATE ANY MODS USING PREVIOUS VERSIONS OF THIS MAP for playability's sake! Many thanks to legomariofanatic for reporting these bugs (again). I am now including edited fil...
Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Posted on (3 years ago)
Major fix update - 1.4. Please make sure to UPDATE ANY MODS USING PREVIOUS VERSIONS OF THIS MAP for playability's sake! Many thanks to legomariofanatic for reporting these bugs and various people in the DT discord server for helping me figure the fence normal issues out! 1.4 Fixed fence normals that...
Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Posted on (3 years ago)
Hey guys, apologies for the double post. 1.31 quickfix should be out. Apologies for the delay on this major bug, work's had me in for 8 hour shifts as of late. Links in the original post have been updated. If you're using this in a mod, the only file you need to replace in it is l1r2.p3d. Happy modd...
Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Posted on (3 years ago)
Oh God, yes I noticed this the other day, I must fix it. Thank you for the reminder
Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Posted on (3 years ago)
@Oreo25201 I'll try and fix this in the next update, I will test before releasing to see if my fix will work on the new MP launcher. Edit: It seems that 1.25 is the minimum launcher I can allow on the mod, any version before this causes a crash, most likely due to features in that version onwards us...
Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Posted on (3 years ago)
Ah bloody hell, another update. Just some fixes again. 1.3: Fixed an issue where meshes in l1z2.p3d were still daytime Actually fixed the issue with the glass in the kwik-e-mart
Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Posted on (3 years ago)
Another update, sorry! Realised that we had a few more issues. Original link has been updated. Also added mirror links since MEGA seemed to be temporarily down in some parts of the UK. Google Drive and Dropbox added. 1.2 Fixed an issue where the map would disappear behind the Kwik-E-Mart glass in l1...
Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Posted on (3 years ago)
The link in the original post has been updated! New update: 1.1 Fixed an issue where meshes in l1r2.p3d were missing and causing gaps in the map Re-added the magnifying glass to l2z4.p3d, not emitting rays. Fixed an issue where the Krusty Burger sign in l2z4.p3d was painted as daytime. Fixed an issu...