Forum topic replies
Borb has posted 135 times.
The Simpsons: Mystery Incorporated (v1.3)
Posted on (6 years ago)
This isn't actually a bug, Windows prohibits certain characters from being used in file and folder names. The InternalName section of the Meta.ini documentation has been updated to discourage use of these characters in mod names.
Marge_mission01b
Posted on (6 years ago)
I say this not because I suggested it, but because it rings true. This mod is bound to be MOTY, a 10/10 masterpiece on par with Super Mario Bros. 2.
Princi-Pal Question
Posted on (6 years ago)
If you get into a different vehicle, the objective does not progress. The objective for this stage is as follows: AddObjective("getin", "skinn_v" ); SetObjTargetVehicle("current"); CloseObjective(); It would appear that adding a vehicle name as an argument forces the player to have to enter that par...
Switching music?
Posted on (6 years ago)
Adding a new post just so I'm sure you see this, those two regions should appear as follows. <Region Name="Sunday_Drive_region" Volume="1"> <Layer Name="l" Constant="true" Volume="1"> <LogicRepeatEvent> <StreamEvent Name="Marge_Mission01b_Main" /> </LogicRepeatEvent> </Layer> </Region> <Region Name=...
Switching music?
Posted on (6 years ago)
I'm not entirely sure if this is it, but I would recommend you remove those blank lines you've got there.
Switching music?
Posted on (6 years ago)
"copied each of these over the original orch_chase things" I should have said this in my original response; with RSD file information, you should add rather than replace. For example, L4M3 and L4M7 both use Marge_Mission01b_Main.rsd, so replacing the RSD file information when modifying music in M3 w...
Switching music?
Posted on (6 years ago)
Starting out, you'll want to use the RMS Builder to get XML versions of L1 and L7's files. Then you open l7_music.xml and search the document for this area. <Region Name="M2_main_region" Volume="1"> <Layer Name="l" Constant="true" Volume="1"> <LogicRepeatEvent> <StreamEvent Name="UFO_Main" /> </Logi...
Wheels Out Of Place In Custom Car
Posted on (6 years ago)
You're using the Zombie Car as a base, the joint positions are forced through "PTRN_zombi_v" (Animation). You'll have to make the same changes to the TRAN channels inside the animation groups as you made to the skeleton joints.
Slithery Sleuthing Glitch (?)
Posted on (6 years ago)
I think he would have to fail to drop it altogether for you to lose the race.
Slithery Sleuthing Glitch (?)
Posted on (6 years ago)
If you just avoid picking up the third item, it should trigger the race condition. EDIT: My mistake, it would appear that he actually has to not drop it in order for this to work. If you don't collect it, it says you failed to collect the item.