Forum topic replies
mazzy has posted 597 times.
Tuesday Topics #73: What's Next for Donut Mod
Posted on (1 year ago)
As far as I know, multiplayer is on-hold now and it only serves as a proof of concept. However, it is available to check out here if you're interested in roaming around with your friends without any specific goal.
How do I make my car use the damage texture just for the windows?
Posted on (1 year ago)
Hi there, adding damaged textures is pretty easy, although very limited per-car model. There are 4 shaders names that support damaged textures: {carname}HoodNorm_m {carname}BackNorm_m {carname}DoorDNorm_m {carname}DoorPNorm_m Each of these shaders supports two textues: {carname}{shadername}Norm.bmp...
How do I make a mod settings menu?
Posted on (1 year ago)
To add settings for a mod, you'd have to create a specific section in your Meta.ini file, check more on the section on this page. Changing the texture/mesh/etc can be done using Lua P3D Lib and the GetSetting function.
scripting tomfoolery
Posted on (1 year ago)
My favorite scripting tomfoolery is teleporting the player in a car while driving another - which will result in having the player control two cars. You can go a few steps further & give the AI control to the car you teleported the player into & have the perspective of an AI car & watching the other...
I want to make a mod but i get this message and i cant compile what should i do
Posted on (1 year ago)
Makre sure file extensions are enabled & change the name to "Meta.ini"
I want to make a mod but i get this message and i cant compile what should i do
Posted on (1 year ago)
No. May I ask if your file ends in .ini format?
I want to make a mod but i get this message and i cant compile what should i do
Posted on (1 year ago)
Could you show what's in your Meta.ini file?
Does anyone know/is able to make an HD HUD mod?
Posted on (1 year ago)
Right-click your mod in the launcher & click Compile