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Forum topic replies

Kenny Giles has posted 442 times.

Donut Mod

Posted on (10 years ago)

Hello, Victorio! First off, I guess I should explain the drastic change for L3M7: The reason for it is that most of the team thought it was a pretty poor mission, and they asked me to remake it entirely in order to fit the standards of Level 3. I thought the idea of trying to rescue Bart from the C....

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2,046 views
5 replies
Feedback & Suggestions

Posted on (10 years ago)

It's in Level 1, at the top of the Krusty Burger near the Kwik-E-Mart.

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2,476 views
8 replies
Announcements

Posted on (10 years ago)

@Stenton Thank you for pointing that out! For some odd reason, compiling the mod somehow broke the conversation. It worked during testing, but for whatever reason it broke here. We'll release a fix in a bit once we figure out the issue. Thank you! Kenny Giles

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4,391 views
35 replies
Announcements

Posted on (10 years ago)

Ah. The platforming section? Are you playing in Normal Mode, where it might be slightly easier? That was something I never touched as I felt the timer was fair (80 seconds, which translates into 1 minute and 20 seconds), and both of our playtesters didn't complain about it. That being said, if you'r...

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4,391 views
35 replies
Off Topic

Posted on (10 years ago)

We are aware that some of the rules aren't as well enforced as they could be, but we do appreciate it if users could edit their posts whenever necessary as opposed to triple posting in a relatively close time-frame from one another. That being said, the rules are (thankfully) getting a much needed r...

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3,172 views
9 replies
Donut Mod

Posted on (10 years ago)

The simple answer is no. While it is possible to edit the ISO to mess with a couple of the game's files (the mission scripts and P3Ds), you'd not only have to recompile the ISO but it only really allows "bare bones" modding. Lucas' Hit & Run Launcher has a lot of hacks that a lot of mods here take a...

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3,352 views
1 reply
Support

Posted on (10 years ago)

"OTHER" should still be "AI" since you're not driving it in the pre-mission. You should only use "OTHER" for when you're actually driving the car in the mission itself. Never use it in the pre-mission since you won't be driving it there, and you'll need to load it again anyway as "OTHER". Looking at...

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1,731 views
8 replies
Support

Posted on (10 years ago)

Are you loading Burns' car in m4sdl.mfk? Unless a car is part of the traffic in the Level or it's the Hit & Run harassment cars (the police), each car has to be loaded through there. LoadDisposableCar("art\cars\burns_v.p3d","burns_v","AI"); Put that in your m3l.mfk to load the car for the mission.

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1,731 views
8 replies
Support

Posted on (10 years ago)

On it's own? Sadly no. There are a couple of things in that file that refer to Level 6 specifically (I'm unsure as to which), and trying to load them in any other Level sadly causes a crash regardless of what you do. This is also why the Powerplant door (used in L1M7) can't be used in Level 4 if you...

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1,831 views
4 replies
Announcements

Posted on (10 years ago)

Donut Mod 4. That's what it is. Not quite. It's something else that will hopefully make Donut Mod a bit more enjoyable, and show that we're still continuing to make progress on the mod.

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2,652 views
17 replies