Forum topic replies
Kenny Giles has posted 444 times.
Help: Change the image of the glass can be broken ?
Posted on (9 years ago)
I assume you're referring to the Krusty Glass shortcuts throughout the game? If that's the case, the game seems to use two separate textures for those being broken. One referred to as "krusty_shatter", and another called "klogobits.tga": The "krusty_shatter" texture controlling the clear shards of g...
Help with changing introduction movie
Posted on (9 years ago)
To add to Jake's statement, by default, the game's RMVs have to be at the resolution of 640x480. If they're not, the game will not play them back correctly... ...Unless you use one of Lucas' hacks. RequiredHack=IncreasedVideoResolutionSupport Putting this in your Meta.ini under the RequiredHack sect...
Questions about SHAR
Posted on (9 years ago)
3. Why are there cars that only show up for missions? Pretty much what Jake said. A couple of the cars you mentioned from a player's perspective are kind of pointless (the Bonestorm Truck is basically the Duff Truck, already sold in Level 1, except even worse). However, I do feel as if there were so...
Lucas P3D editor refuses to load
Posted on (9 years ago)
Pretty simple fix. The P3D Editor lacks an "open" button. What you need to do is find the P3D you want to edit, then drag it into Lucas' P3D Editor. You can then edit it however you please!
Help with making missions
Posted on (9 years ago)
That isn't terribly hard. Here's a really basic way of going about doing that: - Replace the m0i.mfk script with a copy of the bm1i.mfk script named "m0i.mfk". - Open up that script and change the SelectMission("bm1"); to SelectMission("m0");. - Delete the dialog stage at the end of the coped bm1i.m...
Some Challenge Mod
Posted on (9 years ago)
Alrighty then, so apology time from me: You might recall that on page 6 I said the compiler was "fairly stable" on something along the lines of that before editing my post after remembering that you probably used lua for the level and leveli for Level 2. I see now that you're using the standard ".mf...
Some Challenge Mod
Posted on (9 years ago)
It should be. It sounds like something dodgy is going on in one of your scripts, and the compiling is sort of causing that issue to pop up. I actually take back what I said about compiling causing the issue, since Lucas' Launcher doesn't compile lua scripts and leaves them untouched much like an unc...
Some Challenge Mod
Posted on (9 years ago)
Can confirm Gibstack's statement. Level 2 appears to be completely busted at the moment: http://i.imgur.com/YA7FGPm.png To add to this statement, I've tried all three difficulties. All three appear to freeze around the same area (right at the start of the loading screen).
What would you like to see in Simpsons hit and run 2 if it would be on the development?
Posted on (9 years ago)
- A day/night and weather system. - A story mode similar to the one seen in the Sonic Adventure series perhaps? You start out with a character, and you can play their "story mode" where you get to see everything from their perspective. Along the way, you'll unlock more characters and basically be ab...
Problem with music and loading map
Posted on (9 years ago)
I'm having trouble understanding the issue here. Donut Mod does not come with any music modifications of any sort, so I'm not quite certain what you mean by "normal music". Is that the only mod enabled? As for the issue with the Power Plant region not loading, I'm fairly certain that's because you h...