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Kenny Giles has posted 444 times.

The Simpsons: Hit & Run Donut Team Approved

Hello from a Hit & Run designer

Posted on (8 years ago)

Thanks for taking the time Noviwan to respond to the Alien "Auto"topsy bit! It's kind of interesting knowing that the whole team collaborated on that, and it's history certainly sounds interesting! Out of curiosity, I assume Level 7 was re-worked in order for these type of missions to work better? A...

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7,393 views
52 replies
The Simpsons: Hit & Run

A day in the life: Radical Entertainment

Posted on (8 years ago)

To add to Jake's question, was there ever meant to be a Level 8 and Level 9 at some point in development? I ask because the PC version has two folders for "level08" and "level09" in the "scripts/missions" folder, and there are a couple of other folders relating to "level08" and "level09". To me, it...

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3,832 views
14 replies
The Simpsons: Hit & Run

Hit & Run Development challenges

Posted on (8 years ago)

We originally planned to give Homer and the other playable characters a cell phone so you could call for a car from anywhere. This led to a long discussion with Gracie and Mr. Groening which eventually concluded that cell phones didn't yet exist in the Simpsons universe (my, how things have changed...

1 like
3,706 views
14 replies
The Simpsons: Hit & Run Donut Team Approved

Hello from a Hit & Run designer

Posted on (8 years ago)

Hello, Noviwan! As Jake mentioned earlier, I'm part of Donut Mod's development team and worked on the missions seen in Level 3 of the mod, and offered constructive criticism and ideas towards other missions (the cell phone stand idea for L2M7 was actually a suggestion I came up with when we were stu...

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7,393 views
52 replies
SHAR: Mod Showcase Discontinued

Some Challenge Mod

Posted on (8 years ago)

Still no news about SCMMusic Simpsons Edition... I had emailed @Jake Andreøli waiting for his approval/rejection just to be safe, but it has been about a week now, and I'm starting to wonder if I should just take the risk and add that mod here without approval. Please don't. That's against the rules...

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10,613 views
183 replies
Support

Trying to import Homer's model with the method used for the Road Rage characters mod...

Posted on (9 years ago)

I assume the duplicate Homer is working fine in game now based on what you said, so I'm glad I could help! Lucas was also kind enough to answer your questions. Regarding the "Rename Character..." option being greyed out when not having a character P3D currently opened: i'll consider making things li...

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2,036 views
5 replies
Support

Trying to import Homer's model with the method used for the Road Rage characters mod...

Posted on (9 years ago)

"The "official" reason I'm doing this is to have Homer say different "V_Hitcar" lines in different challenges." If this is a concern, why not just make a duplicate of Homer's Normal model from SHAR? Copy homer_m from the vanilla game and paste it into your mod's folder under art/chars, and rename it...

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2,036 views
5 replies
Feedback & Suggestions

Possibly change the difficulty style

Posted on (9 years ago)

We've been working on trying to rebalance the difficulty some which you might like. A lot of people have expressed that the Normal difficulty as it stands is too difficult for some players, so we plan on nerfing it to try and match the game's original difficulty to the best of our ability. You shoul...

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1,306 views
2 replies
SHAR: Mod Showcase Discontinued

Some Challenge Mod

Posted on (9 years ago)

In all honesty SomeBot, I'll have to agree with Jake that I enjoy the vanilla soundtrack more than the music mod you threw together. However, this doesn't mean that you have to stop development on your soundtrack altogether and it can still be distributed onto the website. To quote the original anno...

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10,613 views
183 replies
Support

Help: put video presentations in the simpsons hit and run ?

Posted on (9 years ago)

Before we begin, I'd like to add that videos for Hit & Run are in 640x480 resolution. This is the resolution SHAR uses by default and you shouldn't go any higher unless you put RequiredHack=IncreasedVideoResolutionSupport in your Meta.ini. If you do this, then SHAR's video resolution support increas...

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1,680 views
1 reply